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2x the 'size' is 4x the area, so it can get out of hand quickly. It can impact the FPS (frames per second), because you're rendering a larger image in the background with much more pixels and the game scales that down to give you smoother graphics. Try setting your viewport to 1.25 or 1.50 and see the difference. In 'quality' graphics options there is a property called 'supersampling'.
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This increases the terrain level of detail and lighting beyond ultra.Ī method to improve anti-aliasing is via supersampling. In ED: Odyssey 4.1 you can set the terrain quality to "ULTRAFORCAPTURE". This is essentially the "Ultra" preset with DOF (which is normally only used in the camera modes, but eats quite a bit of performance for an effect I don't like) disabled, the GPU terrain work slider maxed out (despite what the description states, I've only seen performance and smoothness improvements from increasing this to maximum on any upper end GPU hardware of the last several years, going back to at least my Radeon HD 290 and GeForce GTX 780), and the custom "LODDistanceScale" increase, which must be manually entered into this file, because the in-game slider maxes out at "1.000000". So, my Custom.fxcfg (normally located in "%LocalAppData%\Frontier Developments\Elite Dangerous\Options\Graphics" in your user profile directory), which contains the main display menu settings, looks like this: It appears that values as high as "1.999999" work for "Model Draw Distance"/"LODDistanceScale". The display quality settings can be customized. I modified these setting to be triggered when the graphics options are set to max (high/ultra depending on the setting). In my GraphicsConfigurationOverride.xml file I have these overrides (I also make the same changes in the main GraphicsConfiguration.xml file to the relevant sections (because one or more of the overrides need to be in there - particularly the GalaxyMap ones I think). These recommendations were made by DisillusionedBook. They cause no FPS hits during ship and on foot exploring gameplay and see a huge improvement to the milkyway skybox, planet texture quality and anecdotally see far less terrain LOD morphing on surfaces either on approach or driving/flying low over the surface. The following should only be implemented if you have a decent newer card with 8GB+ VRAM - and note my setup is only 2560x1080 with 75hz monitor, RX 6800 card - If you run ED at 4K and are already struggling maybe these will not be any benefit for you. You can use 8192 or even 16384 for screen shots of planets, but I don't consider them suitable for general play. Note that I recommend against using texture resolutions past 4096 as you will get progressively more noticeable texture pop-in around complex areas like starports, irrespective of how much video memory you have. If you want to keep things simple you can paste this into your "GraphicsConfigurationOverride.xml" file (normally located in %LocalAppData%\Frontier Developments\Elite Dangerous\Options\Graphics\): You can increase the texture resolution of planets, the galaxy background and the environment map.
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Instead of modifying your profile you can also modify the GameGlass keybinds within our software instead. Click either field then press the GameGlass button from our app to automatically populate it with the required bind.Īlternately you can reference our spreadsheet and add them based on this google sheet. If you have already created a custom mouse and keyboard profile you wish to preserve OR if you use a joystick, controller, or HOTAS, then you can manually add the GameGlass keybindings which you intend to use in the secondary fields of your profile.
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Next Launch the game and from the main menu go to Options > ControlsĬlick on the control profile Dropdown list and select GameGlass then Apply on the bottom left. Once you have downloaded the ED Keybind File, move it to the following folder:Ĭ:\Users\\AppData\Local\Frontier Developments\Elite Dangerous\Options\Bindings You can download the keybinds by right clicking the link below -> then choose "save link as" Note: This profile automatically updates / replaces itself with our defaults so do not attempt to customize it in any way. If you are new to the game and are a keyboard and mouse player the quickest way to get up and running with GameGlass is to use our keybind profile. Depending on your control setup and level of customization you may choose the most appropriate of the two setup methods outlined below.